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Fafnir_6
Joined: 20 May 2010 Posts: 4
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Posted: Mon May 31, 2010 2:28 am Post subject: Weird Problem: IL@ + HSFX Crashes 30-40 min into mission |
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Hello all,
First off, thanks for the great HSFX mod pack, it transforms the game in all good ways.
I do have one concern, however, and that is that on certain maps (eg: Balaton, Lvov) I have run into problems with the game crashing to the desktop (CTD) 30-40 minutes into the mission. No error message appears when this happens and the game seems to just shut down. I am wondering if anyone else has run into this problem as it is very annoying. I haven't run into the problem on any pacific maps in HSFX or in my stock 4.09 install. I have sometimes noticed graphical glitches (Odd textures and such) momemts before the crash, leading me to believe the problem is graphics card-related.
System specs:
i7 920
12GB RAM
Win 7 Pro
HD5870 using Cat 10.3 + Cat 9 atioglxxx.dll
il2FB using 4GB patch
JSGME settings (enabled):
Atm mod v3.1
Dgen Offline campaigns
Effects High
Hakenkreuz enabler
HSFX History mod
Perfect map textures
01_carrier takeoff mod 5.3.3
Cheers and thanks for any help you wish to give me,
Fafnir_6 |
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No457_Squog

Joined: 09 Dec 2006 Posts: 243 Location: Melbourne, Australia
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Posted: Mon May 31, 2010 7:12 am Post subject: |
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| Fafnir_6 wrote: | | HD5870 using Cat 10.3 + Cat 9 atioglxxx.dll |
Did you know that the Catalyst 10.5s are out and no longer require the atioglxx.dll file ?
Post up your [Render_OpenGL] section of your conf.ini so we can double-check that your settings aren't causing any issues... _________________
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J30_OttO
Joined: 23 Nov 2009 Posts: 57
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Posted: Mon May 31, 2010 10:12 am Post subject: |
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When was the last time you CLEANED your computer or Video card fan??
If you use compressed AIR hold the fan and do NOT LET IT SPIN.
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Tanker

Joined: 18 Nov 2009 Posts: 163
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Posted: Mon May 31, 2010 12:28 pm Post subject: |
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Fafnir I had the same problem when I enabled the Dgen offline campaigns.
Since eliminating that I have not CTD. |
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Fafnir_6
Joined: 20 May 2010 Posts: 4
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Posted: Mon May 31, 2010 4:43 pm Post subject: |
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Hello all and thank you for the responses...
@No457_Squog: I was unaware of the Catalyst 10.5 driver release. Thanks for the heads up. I'll post the exerpt from the conf.ini when I get home from work.
@J30_OttO: The card is only 3 months old and I haven't experienced instability in any other (more advanced) games. I doubt a clogged fan is the problem but thanks for the suggestion.
@Tanker: You raise a very interesting point. I shall try that next. Did you ever find out why the campaigns are crashing it? Anyway, thanks a million for the tip.
Cheers,
Fafnir_6 |
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Tanker

Joined: 18 Nov 2009 Posts: 163
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Posted: Mon May 31, 2010 5:14 pm Post subject: |
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| I just installed the 10.5 catalyst drivers and played single missions and quick missions for an hour without a crash WITH Dgen campaigns installed. |
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Fafnir_6
Joined: 20 May 2010 Posts: 4
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Posted: Mon May 31, 2010 6:07 pm Post subject: |
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Interesting... I'll definitely need to look into the cat 10.5 drivers.
The conf.ini exerpt is as follows:
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=0
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0
This setup has been very solid for me with the exception of the Dgen campaigns.
Cheers,
Fafnir_6 |
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No457_Squog

Joined: 09 Dec 2006 Posts: 243 Location: Melbourne, Australia
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Posted: Mon May 31, 2010 9:01 pm Post subject: |
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Try these settings matey:
| Code: | [Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0 |
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Cat 242 Squadron member

Joined: 23 Nov 2006 Posts: 1602 Location: Corsham, Wiltshire
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Posted: Tue Jun 01, 2010 1:39 am Post subject: |
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| No457_Squog wrote: |
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0 |
What do these do Squog? Mine are set to
| Quote: | PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0 |
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No457_Squog

Joined: 09 Dec 2006 Posts: 243 Location: Melbourne, Australia
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Posted: Tue Jun 01, 2010 1:43 am Post subject: |
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There used to be an issue with the textures on bridges and taxiways/dispersals not going from edge to edge on their polygons which was different from graphics card to graphics card.
The value of -0.15 was released by Oleg to combat the issue. _________________
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Tanker

Joined: 18 Nov 2009 Posts: 163
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Posted: Tue Jun 01, 2010 11:19 am Post subject: |
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I don't have those two lines in my conf.ini
I don't have anything after
ForceShaders1x=0
I do have the steam download version and that maybe why. I blame all on Steam. |
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Fafnir_6
Joined: 20 May 2010 Posts: 4
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Posted: Tue Jun 29, 2010 1:58 am Post subject: |
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Update:
Well, I'm still getting the crashes while using Catalyst 10.5 drivers when the HSFX Dgen campaigns are enabled. This time I got them while flying the IAR80 over the Crimea. The frequency of the crashes appears to be reduced but it still happens more frequently than I would like. I would disable the Dgen campaigns in JSGME but then everything is in Russian. I remember there used to be a work around for this at the old AAA site. Would that (or some other language fix workaround) work with HSFX???
Thanks,
Fafnir_6
Edit: You can edit the conf file in your Missions/Campaigns/Ro/dgen... folder so that Language=English and it fixes the Russian problem. |
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No457_Squog

Joined: 09 Dec 2006 Posts: 243 Location: Melbourne, Australia
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Posted: Tue Jun 29, 2010 4:00 am Post subject: |
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Have you tried disabling the Atm & Carrier takeoff mods for testing purposes? _________________
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